![]() ![]() Which is probably the best way to describe Dead Space: Extraction. It's campy but fun, like a really good B-movie. A group of survivors of the colony disaster, our four heroes, eventually board the USG Ishimura, the “Planet Cracker” ship assigned to the Aegis VII operation, and predictably those pesky Necromorphs are making a mess of things up there too. Bad things eventually start happening to the miners as people lose their minds and kill each other and themselves, reanimating into monstrous Necromorphs. Taking place in the 26th century, mining colonists on the planet Aegis VII uncover a Red Marker, which happens to be one of the holiest relics of the large and somewhat powerful Church of Unitology cult. The fiction of the series is the stuff of campy space horror movies, but in a good way. For Dead Space: Extraction, EA studio Visceral Games went with “most cinematic action horror experience on Wii,” and for once a game’s bold claim is right on the money.Ī prequel to last year’s excellent PS3/360/PC release Dead Space, Extraction takes place around the same time as the animated movie Dead Space: Downfall and immediately before the events of the original game. Hyperbole is not uncommon on the back of video game boxes claims that the game you hold in your very hands in the store is the “most exciting” or “mind-blowing” tend to be full of crap.
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